
Waldrunen
This game has been realized for an introduction course to Unity during my master Audiovisual Interactives Media Digital and Games (AMINJ) in the University of Lorraine.
Its collective development was completed at the end of this course, for which it was used as an evaluation, before I resumed it individually in order to improve my skills on Unity. The development is still ongoing on my free time.
This game is a walking simulator with an intern focalization, in which the player have to gather and bring four spheres of energy to the corresponding dolmens inside a corrupted forest. Each dolmen will purge the corruption on a certain area of the forest until it will be totally restored.
